TRINITY

    Azura-Trinity was born under the 10th rising of the moon.  Born into the Isis tribe, one of the few standing tradional darke elven tribes, she had been raised in the ways of her ancestors.  After the battle with the rampaging humans in her 5th Cycle of the Seasons, her tribe was forced from their natural home in the Kemplur Forest next to the Azure River, which she was named after.  It was said that she was born during a dry spell in the river, but that day it ended and the river's spring spewed forth the most crystal clear water they'd ever seen.
    The humans drove her and her tribe from her beloved river and into the forest of El Fyr.  Their new land wasn't much different from her first home, except that it was inhabited by Faeries.  They terrorizied the tribe, destroying their structures during the night, playing tricks on them during the day, they even would steal their food.  It took much reasoning and pleading from the colony to get the faeries to back off.
    They built a wall around their new settlement which was infused with fae warding magic.  Trin however grew lonely without the meddlesome faeries, she would sneak out of the camp and play with them.  It didn't take much time for her to learn their unusual language.  She would play tricks on the elders when they would leave the camp on business.  Trin was extremely adventurous as a child, everyday she'd return to the camp with another story about her day.  Most people didn't leave the camp, fearing an attack from the faeries.
    The Isis tribe is a very secluded tribe, they try do accomplish as many things as they can on their own.  Certain things they needed help with though.  Like when they were building the wall they couldn't concentrate on keeping the faeries at bay and building the structure.  So, they decided to hire some dwarves to help them build.  It took about 4 risings of the sun for it to be completed.  During these risings Trin did what she did best...explore, but now she had a friend.  She befriended a kid dwarf, her very first friend, besides the faeiries.  She tried to learn his language, but she hadn't enough time.  When the stucture was built and the dwarves left, she was very distraught...but she got over it.
    On her tenth cycle she started her magic training, while this may be considered young in other tribes, the Isis see it as the right time.  On that day she got her faithful companion, Joltzen.  Once the bonding process was complete, Joltzen's aging slowed to match his master, their life forces having been bound.
    She studied for 5 cycles with the High Priestess of the camp, Trinity-Falchyra, from which she took her surname.  They named her after the wise woman hoping that she would become as powerful a sorceress as she was.  Of course there were other priestesses in traininig, but they wanted her, the child of the Azure.  She felt the pressure from her encampment and tried her best at learning the spells.  She didn't get to choose the spells that she wanted like the other priestesses, the only thing she did get to choose was Joltzen.
    She studied long and she studied hard, until her 15th cycle came to pass.  On that day the camp sent her out on her own. This had never happened before, you were supposed to study under a Grand Priestess until you had substanstial power and could take your position, and pass your knowledge on to new generations.  But for Trin it would be different, she was to be tested, without her knowledge, to replace the High Priestess, but to her it seemed as if they just didn't want her.  She was told to return on the18th cycle with new skills to offer to the tribe.  Trin felt very attached to these people, but they seemed to be just were waving her off, so she just thought, to hell with them.
    So that day she and Joltzen set out.  She became a jack of... one trade really.  She relied on being stealthy and cunning to survive.  She roamed all over the lands, but then she got an idea, why not go over to the human territority.  So, she did.  She did as the Faeries did to her people when they first came.  She'd destroy things and steal from the humans in the middle of the night.  Some of her fae friends had followed her and they'd play tricks on the humans during the days.  It was good times for her, though it wasn't good enough to repay the humans for what they had done to her...driving her away from her home.
    So she ventured to a small kingdom and she studied all of the people.  There was royalty in this place.  A boy, 2 cycles her senior, a prince.  That would just about settle their debt.  Every week they would send him out on his own to hunt some game, but he didn't know that today he would be the game.  She cornered him and there was a fierce battle, then he pulled out his dagger, which she could see was laced with poison.  Joltzen wanted to come in and help her, but she told him that she had to do this own her own.  Her acrobatics skill came in handy, she flip, twisted and turned and ended up with him pinned under her.  She took his poison laced dagger and killed him with his own weapon.
    Unfortuantely, not all things have happy endings.  She was caught and imprisoned; Joltzen managed to escape though. She was sentenced to death upon the next twilight.  With the next night being her demise she had little time to think of a plan. While in the dungeon though, there was another elf, a Lhyte Elf.  He was in for an attempted assassination of the same prince.  They devised a plan to escape during the night.  The plan was flawless and they escaped.  They slept in a nearby forest that night and when Trin woke, she was surrounded by the town guards.  Apparently the elf whom she had put some trust in had double-crossed her and told someone of her whereabouts.
    Trin nearly didn't escape a second time until her faithful companion Joltzen came, with the help of a few faeries.  She took off that very second away from the human lands and returned to her elven forests.  She roamed around the forests for awhile more, until her 18th cycle passed.  Trin then returned to her encampment and they welcomed her.  She told of all her adventures, but she left out the part about killing the prince.  Two moons later, the wise woman found the poison dagger of the prince Trin killed.
    She confronted her about this and Trin then told her the story of it.  About how she wanted to avenge her fallen people upon the humans who took their land.  The wise woman grew angry, for though the Isis tribe did endorse killing, assasinations without the filing of Intent with the tribe leaders was not acceptable.  Trin was immediately banished from the people whom she knew best.  From that day forward, she decided that she couldn't count on people and that she should only do things that helped her to survive in the world.  Why worry about other people, they only turn on you and betray you.